Beachadex
Troops
TroopsPrototroopsHeroesSquad Leaders
Abilities
Gunboat abilitiesTemporary abilities
Buildings
HeadquartersEconomyDefenseTrapsReinforcementPrototypesBoss
Engravings
OffensiveDefensive
Statues
LifeIceMagmaDark
Gadgets
DefensiveSurvivabilityBoostCombatSpecial ability
Skins
TroopsBuildingsIslandHero boatHats
Events
Regular events
Black Markets Daily Tasks
Cycle of Evil
War Factory Imitation Game Hammerman Strikes Back Dr. T's Tropical Island Dr. T's Volcano Island Boss bases
Events
Blitz Temporary abilities Warship Deployment Mega Crab Sonar Ops Pass Boom Troop Mania
Community
Calculators Create your Warships Community seasons Manage my progress Player base layouts
Account Log in

Bullet sponge

The Heavy can absorb a lot of damage and still keep on moving forward. He's happy to draw all the attention, and will take a punch to give a punch!

MovementMoves at a speed of 2,3 (Moderate).
RangeStarts firing from 7 tile(s) away, while continuing to advance until it reaches its actual range of 3,3 tile(s).
Fire rateFires every 0,1 second(s).
AccuracyIts shots don't always land exactly on the target: they are scattered within a radius of about 1,3 tile(s) around the aimed point.
Damage radiusIts shells or beam also deal damage around the point of impact, within a radius of 0,2 tile(s).

Stats

HealthDamage Training Cost Upgrade timeUpgrade cost XP
1 1 000
26per sec3 per shot
300 —— — 1
2 1 080
28per sec3 per shot
500 3h10 400 17 1
3 1 166
31per sec3 per shot
700 4h21 800 20 2
4 1 260
33per sec3 per shot
900 7h47 000 26 3
5 1 360
36per sec4 per shot
1 100 9h94 000 33 4
6 1 469
39per sec4 per shot
1 400 14h159 000 38 5
7 1 587
42per sec4 per shot
1 700 19h268 000 45 6
8 1 714
46per sec5 per shot
2 000 1j 1h420 000 52 7
9 1 851
50per sec5 per shot
2 400 1j 3h610 000 56 8
10 1 999
54per sec5 per shot
2 800 1j 4h720 000 56 9
11 2 159
59per sec6 per shot
3 200 1j 8h800 000 59 10
12 2 332
64per sec6 per shot
3 600 1j 13h1 100 000 66 11
13 2 518
69per sec7 per shot
4 000 1j 17h1 500 000 71 12
14 2 720
75per sec8 per shot
4 400 1j 20h1 700 000 71 13
15 2 937
81per sec8 per shot
4 800 2j 6h2 040 000 80 14
16 3 172
88per sec9 per shot
5 200 2j 10h2 810 000 83 15
17 3 426
96per sec10 per shot
5 600 2j 12h3 200 000 83 16
18 3 700
104per sec10 per shot
6 000 2j 19h3 600 000 88 17
19 3 996
113per sec11 per shot
6 500 2j 22h4 300 000 90 18
20 4 316
123per sec12 per shot
7 000 3j 1h5 000 000 92 19
21 4 661
133per sec13 per shot
7 500 3j 3h5 700 000 94 20
22 5 034
144per sec14 per shot
8 000 3j 5h6 300 000 96 21
23 5 438
155per sec16 per shot
8 500 3j 7h7 000 000 98 23
24 5 876
167per sec17 per shot
9 000 3j 9h7 700 000 100 24
25 6 351
179per sec18 per shot
9 500 3j 11h8 400 000 102 25
26 6 864
192per sec19 per shot
10 000 3j 13h9 100 000 104 26
27 7 419
206per sec21 per shot
11 000 3j 15h9 800 000 106 27
28 8 018
221per sec22 per shot
12 000 3j 17h10 500 000 108 28
29 8 666
237per sec24 per shot
13 000 3j 19h11 200 000 110 29
Total —— — 59j 3h104 100 200 2156 —

Skin

Stylish Stylish
Luchador Luchador Season 16 reward

Warship

Level Upgrade costCoût cumulé Heavy level Unlocked count Tech level
1 —— 8 56 5
2 63 50063 500 11 68 15
3 93 000156 500 14 80 30
4 123 000279 500 18 92 50
5 180 000459 500 22 104 75
Bonus 0459 500 26 104 0

Family

Heavy (early)Heavy (early)
HeavyHeavy
Lt. Julius MassLt. Julius Mass
HV-CMD-002HV-CMD-002
Sgt. Torstein BjørnsenSgt. Torstein Bjørnsen
Sgt. Boomaroo BruceSgt. Boomaroo Bruce

Sounds